In Winner, the appearance of a rendered image is affected by a number of factors, including the colour of lighting. A user could make a room appear larger for example, by using lightweight floor and wall coverings, a uniform flooring scheme, large tiles, fewer dark textures and emphasising wall colours rather than patterns.
Use of light colour in a room
Users can use different colour gradients of light to achieve visually interesting results that can help maximise the design potential of a room, for example by using:
- Warm colours - Use shades from red to yellow.
- Cold colours - Use shades from blue to green.
Users can also use contrasting colours to exaggerate detail or draw the eye to a certain part of the room, for example by using:
- Additional contrast - Use complementary colours.
- Hot-cold contrast - Combine both warm and cool colours.
- Achromatic-coloured contrast - Combine both achromatic shades with colour.
- Light-dark contrast - Combine both saturated colours and desaturated colours.
How to change light colour
Users can change the colour of a light from the default neutral colour.
At Alternative level, in Furnishing mode:
- Left-click to select a light source for example, a lamp.
- Right-click and select Properties.
Note: Or press Ctrl + F5 on the keyboard. - In the Object parameters window, click on Light setting.
- In the Light source properties window, under Light colour, click the Select button next to the Colour value field.
Note: Users can also adjust the Light type, Intensity, Lamp type and modify the colour temperature. For more information, see Light source properties. - In the Select a colour window, users can use the tabs to select a colour mode for example, RGB.
- Under the chosen colour model, users can select the desired light colour and click OK.
Note: The Select a colour window will close. - In the Light source properties window, click OK.
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